Prefactor: align craps' wager prompt with roulette's #30
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rosa/casino#30
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Parent
#27
What to build
A player asked for a wager at the craps table is shown the most they can put up,
and a mistyped amount is asked again rather than ending the game. Craps' wager
prompt currently differs from roulette's on both counts — one arm propagates the
parse failure instead of reprompting, and the maximum is never shown.
Bring craps' prompt into line with roulette's, wording included. Six games each
carry their own copy of this loop and they have drifted apart; a later piece of
work collapses them into one. Aligning first means that collapse is a
deduplication rather than a decision about whose behaviour wins.
Acceptance criteria
roulette uses
Blocked by